Progress - Week 2
Space RPG » Devlog
There has been a lot of progress over the last week, mainly around fixing bugs in the old code base and integrating stuff from the newer codebase (Alpha Rising). This has been primarily UI copied across from Alpha Rising and made to suit Space RPG.
There was also a lot of refactoring work to move from the old style of managing classes to one using a lot more inheritance and polymorphism. A lot of long, tedious refactoring - and if I'm being honest with myself there's still a LOT more to go. Anyway, here are some pics of the UI in place.
New build tomorrow!
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Space RPG
An RPG, in space
Status | In development |
Author | gavor |
Genre | Role Playing |
Languages | English |
More posts
- A long awaited return - Movement and partyMay 09, 2023
- Weekly Build available - 25 Apr 22Apr 25, 2022
- 2D navigation with Unity can be painfulApr 20, 2022
- Weekly Build availableApr 16, 2022
- Back to workApr 08, 2022
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